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Are the exchange actions considered separate actions? Am I required to use the exchange actions?
#The colonists game wood upgrade#
Is the level II range upgrade free once I have the Customs Office or established relations with the Lord Colony on level II? How long does the increased range at level II last? Does the embassy have a buffer for the charity good? Does the Altruist special ambassador reduce the fee? Does the Altruist special ambassador affect the Industrialist Colony’s exchange actions?
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Do I benefit from the Altruist special ambassador when exchanging goods via the Trader colony at a market? Do I benefit from the Altruist special ambassador even if I do not move him? Can I get free dollars from the Altruist special ambassador when selling goods at a market? Do the Alchemist and Trader Colonies allow me to triple ore? Can I exchange goods I get from the Laborer? Can I exchange goods I get from an improvement? Can I exchange goods I get from a fee payment? How does "once per half-year" affect the special ambassadors' movement? What is the exact procedure when drawing cards while already having five or six cards in hand? How many cards do I draw and keep when taking the Librarian action at a market?
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May I rearrange buildings on my community board? May I move unemployed colonists between residences at any time?
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Is zero included when it says I could build any number of buildings? Is a building without a worker worth any dollars at the end of the game? Do I have to discard or move buffered goods to my storage or warehouse when remodeling a sustenance building?
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